![]() ![]() ![]() I checked to see if this (observation) is known or not. "Restoration of simple GP "Annotation" functionality for 2D editors.". For 2D modes (VSE, IMage Editor, Node Editor, etc) the current grease pencil code will be used and renamed as Annotations." This line from blender's wiki concerns me tho: "The new Object will be used only for 3D view, including new functionalities. I am not to sure if the Grease Pencil is only intended to be used in 3D for animation or if you will be able to still (in 2.80) animate in 2D in 2D Editors. ![]() ![]() Grease Pencil in diffrent editors 2.76.blend I put all this effort in I might as well. Just tested this with 2.76 so either this is not known or not a bug, oh well. Grease Pencil in diffrent editors 2.79.blendĪnother test in: 2.80 (2.80 15:23 Hash: f30a2a7 Branch blender2.8)Īnd then: (2.80 21:18 Hash: fe1e2c2 Branch blender2.8) Grease Pencil in diffrent editors 2.79 reloaded factory defaults.blend I am not sure if the additional things I have in here in the videos below are relevant to this or are completely different issues.Įxact steps for others to reproduce the error Video Sequence Editor & Node Editor) on the same GP Layer. Grease Pencil is not the same/consistent scale through multiple editors (Movie Clip Editor & U/V Image Editor vs. Worked: (N/A) I think this is throughout GP lifetime. Windows 7 Ultimate, 64-bit, 32GB DDR4, 5960x (8-core), Nvidia Quadro FX 1800 (Primary) & GeForce 9800 GTX+ (Secondary) ![]()
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